Victoria Joel

Victoria Joel transforms creative ideas into compelling, purpose‑driven visual stories through 3D animation and design — helping brands, creatives, and communities communicate meaning, culture, and faith with excellence.


Skills & Softwares

  • Graphic Design - Canva

  • 3D Animation - Autodesk Maya

  • AI Animation - Flow AI [Nano Banana Pro], ChatGPT

  • Video Editing - Wondershare Filmora, Premiere Pro, After Effects

  • Project Management - Trello

  • Motion Graphics - After Effects

  • Multitasking

  • Leadership

  • Organisation

As a Creative Freelancer with a creative brand [V Creatives], I offer a range of creative services to clients, leveraging my skills in animation, design, editing, and production management.



Company 1: Kehillah Studios

  • Role: Founder/Creative Director

  • Employment Type: Self-Employed

  • Time Period: October 2024 - Present

  • Location: Manchester, England, United Kingdom [Remote]

Responsibilities

  • Vision and Strategy: Setting the company's overall direction, mission, and values

  • Creative Vision: Setting the tone and aesthetic for projects, ensuring alignment with the company's brand and goals

  • Creative Direction: Overseeing the creative vision for projects, campaigns, or products, ensuring it meets standards and vision

  • Leadership and Team Management: Building, leading, and inspiring a team of creatives, marketers and trainers, fostering growth and collaboration

  • Client and Stakeholder Relations: Representing the company to clients, partners, and investors

  • Innovation and Growth: Driving innovation, identifying opportunities, partnerships and growth areas

Skills & Traits

  • Visionary thinking: Ability to see the big picture and drive the company's direction

  • Creative expertise: Strong creative skills (graphic design, copy writing, art direction, etc.)

  • Leadership and communication: Inspiring and managing teams, communicating vision effectively

  • Strategic thinking: Balancing creativity with business goals and strategy

  • Adaptability and problem-solving: Navigating challenges and making tough decisions

  • Passion and drive: Motivated to push boundaries and drive the company forward



Company 2: V Creatives

Role: Creative Freelancer
Employment Type: Part-Time
Time Period: February 2021-Present
Location: Manchester, United Kingdom

  • Creative Services: Providing 3D animation, motion graphics, graphic design, video editing, photography, and customised products

  • Client Projects: Managing client requests, delivering high-quality work, and ensuring satisfaction

  • Service Promotion: Showcasing V Creatives' services and attracting new clients

Skills & Traits

  • Creative expertise: Strong skills in design, graphic design, video editing, and production management

  • Client-focused: Ability to understand and deliver on client needs

  • Self-motivation: Comfort working independently and managing projects

  • Communication skills: Effective communication with clients and team

  • Adaptability: Ability to handle varied projects and deadlines


Project 1 - IBEJÍ

An animated documentary film inspired by African history and lived experience.LOGLINE
A human‑rights activist retraces the erased history of twin killings in southeastern Nigeria, uncovering a legacy of resistance that reshapes her understanding of culture, identity, and activism.
SYNOPSIS
IBEJÍ follows Taiwo Lawal, a human‑rights activist born and raised in Calabar, whose Yoruba grandparents migrated from Ile‑Ife. Living between cultures where twins were once reviled or revered, Taiwo returns to Calabar to confront the historical trauma surrounding twin killings. Through archival material, oral histories, and reconstructed scenes, the film explores the tension between belief systems, the courage of mothers and reformers, and the enduring fight to protect vulnerable women and children.

  • Role: Creative Director, Writer, Video Editor

  • Genre: 3D Animation

  • Key Themes: Cultural identity and hybridity; Memory, history, and oral storytelling

  • Year Produced: 2025-2026

  • Software Used: Blender, After Effects, Premiere Pro

  • Status: Festival submissions underway



Project 2 - Through The Prophet's Eye

3D animated film on the account of Prophet Daniel and his 3 friends Shadrach, Meshach and Abednego.
Daniel was a prophet who existed in the 6th century. He existed during the era when the Israelites went into a 70-year captivity in the land of Babylon which is what we call Iraq today. This was a captivity that was prophesied beforehand by Prophet Jeremiah and Daniel was a prophet who lived throughout the 70-year captivity period.
In this animated film, Daniel narrates the story of how they were taken as captives from their home country, Israel, to the city of Babylon which was a city of pleasure. The animation includes a brief history on the Babylonian kings and the accounts of how Daniel was thrown into the lion’s den and how his friends were thrown into a fiery furnace. He narrates how God delivered him from being eaten by the lions and preventing his 3 friends from dying in the furnace.

  • Role: Producer, 3D Generalist, Video Editor

  • Genre: 3D Animation

  • Key Themes: Documentary, Captivity, History

  • Year Produced: 2023

  • Status: Working towards completion

  • Software Used: Autodesk Maya (Rigging, Animation), Zbrush (Character Sculpting), Substance Painter (Texturing), Unreal Engine (Environment Art), Wondershare Filmora (Editing)



Project 3 - Black Panther: Resurgence | Trailer

VFX Group Project on Black Panther

  • Role: Animator, Previz Artist/Modeller, Producer [Screen Videos], B.T.S Photographer/Filmer

  • Genre: 3D/VFX

  • Key Themes: Storytelling

  • Year Produced: 2023

  • Software Used: Adobe After Effects, Adobe Premiere Pro, Autodesk Maya, Wondershare Filmora, Unreal Engine

  • Status: Released


Project 4 - Bulkes, The Games Console

A short 3D animation based on a game console who was contemplating whether to go out and have fun or stay at home in his own comfort. After thinking about it, he decided to stay at home.Process: concepts, character design, environment/character modelling, colouring/texturing, lighting, animating, rendering and editing.Everything in the scenes were designed, modelled and coloured by myself as well as the animation and camera movements.

  • Role: Producer, 3D Generalist, Video Editor

  • Genre: 3D Animation

  • Key Themes: Storytelling

  • Year Produced: 2023

  • Status: Released

  • Software Used: Autodesk Maya, Wondershare Filmora